AI Insights · Timothy · January 2021
Top 5 Cooking Games in Europe on iOS: Q4 2020 Performance Review
An analysis of the top 5 cooking games on the iOS platform in Europe during Q4 2020, showing download and active user trends. Insights provided by Sensor Tower.
The culinary gaming scene on iOS saw a bustling variety of activity in the fourth quarter of 2020. Here's a look at how five popular cooking games performed in Europe during this period, with data courtesy of Sensor Tower.
First on the list is Sushi Roll 3D - ASMR Food Game by SayGames LTD, which showed significant traction with downloads peaking at nearly 488K during the first week of December, although there was a dip mid-December to approximately 325K. The game's weekly active users (WAUs) saw a high of 737K in the early part of December, followed by a decrease but still maintaining a strong user base with 660K WAUs by the end of the month.
Zynga Inc.'s Barista Life had a noteworthy journey, with downloads initially soaring to 333K in the first week of November before gradually descending to around 35K by the year's end. The WAUs followed a similar pattern, with a spike of 325K in November and then a decrease to 63K WAUs by the close of December. The game did see some revenue, though modest, with the highest weekly revenue at 272 USD.
Restaurant Life 3D, published by FuryLion, experienced its peak in downloads at the end of October with over 140K, which then tapered off to around 41K by the end of December. The WAUs mirrored this trend, starting at a high of 160K in October and then settling at nearly 69K by the end of the quarter.
A veteran in the cooking game genre, Cooking Fever: Restaurant Game by Nordcurrent UAB, continued to generate revenue with the highest weekly revenue at over 60K USD in late October. Downloads saw an uptick in the weeks leading to Christmas, reaching over 52K, and WAUs saw a slight increase in December, ending the year with approximately 376K active users.
Lastly, SpongeBob: Krusty Cook-Off by Tilting Point LLC, saw downloads fluctuate, with a notable rise to 58K in late November. The game's WAUs experienced a decline from September's 306K to 125K in mid-December, but ended the year on a positive note with an increase to over 204K active users.
For more insights into the performance of these cooking games and others, readers can explore the detailed analytics available at Sensor Tower.